Tag Archives: NewTek LightWave

NewTek Ships LightWave 11

from CGW

SAN ANTONIO, TX — NewTek (www.newtek.com) is now shipping LightWave 11, the latest version of its professional 3D modeling, animation, and rendering software. LightWave 11 incorporates many new features, such as instancing, flocking and fracturing tools, flexible Bullet Dynamics, and Pixologic Zbrush support.

 

The new release is designed to support the creative process, providing the artist with the ability to interact in realtime with 3D content, to work seamlessly with the full range of software applications in production pipelines, and to render on unlimited render nodes.

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NewTek Releases LightWave 11

from NewTek

NewTek, a worldwide leader of 3D animation and video products, today announced NewTek LightWave™ 11, a powerful new version of its Emmy® Award-winning, professional 3D modeling, animation, and rendering software. LightWave 11 fits into any studio pipeline seamlessly, offering support for Autodesk Geometry Cache and FBX, including pixel-perfect camera matching with Autodesk Maya cameras. It also supports the Unity game engine and Pixologic GoZ ZBrush workflow, making it ideal for all production environments, including smaller specialized studios and individual artists.

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NewTek Announces Extra Features for LightWave

NewTek LightWave 10.1

via CGSociety

LightWave 10.1 delivers more powerful import and export capabilities with FBX, MDD, and integrated Autodesk Geometry Cache support, a new Skin material node, and more.

LightWave 10.1 with integrated Autodesk Geometry Cache Support gives artists the ability to include or exclude models, morphs, animations, cameras and lights upon export. Other workflow features in LightWave 10.1 offer the ability to import joints as LightWave bones for greater compatibility with other programs; multi-threaded mesh evaluation optimization and sub-d mesh freezing acceleration; linear color space workflow improvements, including new support for .ICC/.ICM monitor profiles, and more.

Additional LightWave 10.1 features include:

  • Virtual Studio Tools
Supports InterSense Virtual Camera Tracking System (VCAM) and 3Dconnexion SpaceNavigator 3D mouse, allowing interaction with models and scenes in real time.
  • FiberFX
Hair and fur shader now supports VPR and includes improved speed, stability and displacement handling.
  • Linear Color Space Workflow
Supports custom Look Up Tables (LUTs) for more realistic lighting and compositing flexibility, color space correction for HyperVoxels, XYZ, Lab, RGB and CMYK data, and more.
  • Updated User Interface
Interactive channel sliders, added control for custom colors, and numerous workflow enhancements deliver a more dynamic user experience.

LightWave 10.1 will be available to registered users of LightWave 10 in the second quarter of 2011.

Pick up a copy of NewTek LightWave 10